I studied computer science with focus on media informatics (now: Media Computer Science) at Aalen University, which I finished in May 2012 with a Bachelor of Science. From October 2012 till April 2015 I studied Master Media Informatics at Ulm University. I am interested in usability engineering, agile software development and computer graphics. Since may 2015 I work as software developer at Carl Zeiss IMT.
In my free time I engage myself with computer- and video games, about which I occasionally blog.
Bachelorthesis: Entwicklung eines alternativen Bedienkonzeptes für eine Messapplikation im Werkstattumfeld (german) [Download pdf]
Paper: Serious Games from a UbiComp Perspective, part of RTMI 2014. [Download Paper only]
Projekt Ubiqutious Computing: Optimus Buy 3000 - An ubiquitous shopping assistant [Project Website]
Masterthesis:Exploration of Techniques for Procedural Content Generation of Levels in Serious Games [Download proposal (with working title) / Download Thesis]